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نام کتاب
Unity Networking Fundamentals

Creating Multiplayer Games with Unity

Sloan Kelly, Khagendra Kumar

Paperback276 Pages
PublisherApress
Edition1
LanguageEnglish
Year2022
ISBN9781484273579
934
A3287
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کیفیت متن:اورجینال انتشارات
قطع:B5
رنگ صفحات:دارای متن و کادر رنگی
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#Unity

#Networking

#Games

#C#

#TCP

#UDP

#RESTful_APIs

توضیحات


Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture.


The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze game that allows up to four players to connect over the network.


By the end of the book, you will be familiar with low-level networking concepts such as protocols and architecture as well as high-level knowledge on how to create applications that use a client/server architecture for multiplayer games.


What You Will Learn

  • Know the difference between TCP and UDP, and the pros and cons of these protocols
  • Create client-server multiplayer games in Unity using C#
  • Receive and process data from a remote server using RESTful APIs
  • Understand latency and how to mitigate its impact


Who This Book Is For

Readers familiar with Unity and C# development who want to create multiplayer games


Table of Contents

Chapter 1: Networking Concepts

Chapter 2: Serialization

Chapter 3: RESTful APIs

Chapter 4: TCP Connections

Chapter 5: Networking Issues

Chapter 6: Develop a Maze Shooter

Chapter 7: LAN Networking

Chapter 8: Servers


About the Authors

Sloan Kelly has worked in the games industry for more than 13 years. He has worked on a number of AAA and indie titles and currently works for an educational game company. He lives in Ontario, Canada with his wife and children. Sloan is on Twitter @codehoose and makes YouTube videos in his spare time.


Khagendra Kumar has worked with a number of educational institutions and game studios for training and solutions. He lives in Bihar, India and spends most of his time working with game AI. He can be reached via Linkedin at /itskhagendra and Instagram @Khagendra_Developer.

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