نام کتاب
The Indie Game Developer Handbook

Richard Hill-Whittall

Paperback279 Pages
PublisherFocal Press
Edition1
LanguageEnglish
Year2015
ISBN9781138828421
1K
A2341
انتخاب نوع چاپ:
جلد سخت
583,000ت
0
جلد نرم
523,000ت
0
طلق پاپکو و فنر
533,000ت
0
مجموع:
0تومان
کیفیت متن:اورجینال انتشارات
قطع:B5
رنگ صفحات:رنگی با کادر / تصویر
پشتیبانی در روزهای تعطیل!
ارسال به سراسر کشور

#Game

#Game_Developer

#game_development

توضیحات

The indie game developer’s complete guide to running a studio.


The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio―from the initial creation of the game through to completion, release and beyond.


  • Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more.
  • Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way.
  • Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development


About the Author

Richard Hill-Whittall started out developing video games in 1995, at a company called Stilltunna Software. His first game was called XTreme Racing for the Commodore Amiga, and his primary role was artist and track designer. He has also dipped his toe in the water in other areas, such as PR, business development nd marketing. He knew from that point on that this was what he wanted to do more than anything else in the world.


Since he was about 10 years old, video games have been his passion. He would spend hours playing games on his first computer, a ZX Spectrum, dreaming about one day creating his own games. Nearly 30 years later he is doing just that--and he has been for the last 18 years.


During this time he has managed the development of, and released, 33 games over 44 different SKUs. In addition to running the development of those games, he was also the lead artist, game designer and often the sound designer.

دیدگاه خود را بنویسید
نظرات کاربران (0 دیدگاه)
نظری وجود ندارد.
کتاب های مشابه
Game Development
772
Game Analytics
1,191,000 تومان
Game Development
1,080
Hands-On Unity Game Development
1,138,000 تومان
iOS
1,018
Metal by Tutorials
1,368,000 تومان
Game Development
1,782
Unity 3D Game Development
643,000 تومان
Game Development
1,028
Build Your Own 2D Game Engine and Create Great Web Games
1,162,000 تومان
Game Development
991
Unity in Action
620,000 تومان
Game Development
903
Unity Apprentice
517,000 تومان
Game Development
725
Learning Blender
736,000 تومان
برنامه‌‌ نویسـی
405
Foundations of Game Engine Development, Volume 1
383,000 تومان
Game Development
1,191
Game Programming Patterns
619,000 تومان
قیمت
منصفانه
ارسال به
سراسر کشور
تضمین
کیفیت
پشتیبانی در
روزهای تعطیل
خرید امن
و آسان
آرشیو بزرگ
کتاب‌های تخصصی
هـر روز با بهتــرین و جــدیــدتـرین
کتاب های روز دنیا با ما همراه باشید
آدرس
پشتیبانی
مدیریت
ساعات پاسخگویی
درباره اسکای بوک
دسترسی های سریع
  • راهنمای خرید
  • راهنمای ارسال
  • سوالات متداول
  • قوانین و مقررات
  • وبلاگ
  • درباره ما
چاپ دیجیتال اسکای بوک. 2024-2022 ©