Learn how to create and iterate amazing concept art using a real-time rendering engine
Sammie Crowder

#EEVEE
#Blender
#Shading
#Lighting
#Rendering
#Kitbashing
Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0
This book will give you a high-level overview of what EEVEE is capable of. As you progress, you'll get to grips with topics like Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras, and even special effects like fire and smoke — all in EEVEE.
You'll learn by working through actual scenes from start to finish, implementing the knowledge you learn along the way. By the time you've completed the book, you'll will have created three separate works by leveraging with the full power of Blender's EEVEE.
Sammie Crowder first discovered Blender 8 years ago, and she has been using it to create ever since. After self-teaching while working at a library for several years, she started using Blender as an educator, creating short - and long-form animations that explain complex scientific concepts for the University of Colorado. Following several years of developing that program, she transitioned to using Blender 3D to create synthetic data for machine learning applications. Her current focus is on education, using Blender and other tools to get underserved groups into technology and art-based industries. She lives in beautiful Colorado with a dog, two cats, a lizard, and her partner. When she's not working in Blender she likes to read, hike, and garden.









