Understanding System Development with UML 2.0
Mike O’Docherty
Object-Oriented#
Analysis#
UML2.0#
Software_Development#
Covering the breadth of this core topic, Object-Oriented Analysis and Design provides a thorough grounding in object-oriented concepts, the software development process, UML and multi-tier technologies. Beginning with the basic ground work underpinning object-oriented software projects, it follows the steps of a typical development project (Requirements Capture, Design, Specification & Testing), showing how an abstract problem is taken through to a concrete solution. The authors take a programming language agnostic approach - so code is kept to a minimum to avoid detail and deviation into implementation minutiae.
A single case study running through the text provides a realistic example of software development, from an initial proposal through to a finished system. Key artefacts such as the requirements document and detailed designs are included, plus exercises in each aspect of the case study, to enable readers to produce similar documents for a different system.
Table of Contents
1 Introduction
Part I Setting the Scene
2 Object Concepts
3 Inheritance
4 Type Systems
5 Software Development Methodologies
Part II Understanding the Problem
6 Gathering Requirements
7 Analyzing the Problem
Part III Designing the Solution
8 Designing the System Architecture
9 Choosing Technologies
10 Designing the Subsystems
11 Reusable Design Patterns
12 Specifying the Interfaces of Classes
13 Continuous Testing
Mike O'Docherty, Manchester UK, is an IT Training Consultant for IBM and Manchester University. He has delivered OOA&D courses to undergraduates and MSc students and professionals.