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نام کتاب
Game Economy Design

Metagame, Monetization and Live Operations

Charlie Czerkawski

Print Length192 Pages
PublisherCRC Press
Edition1
LanguageEnglish
Year2024
ISBN9781032479903
743
A5424
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کیفیت متن:اورجینال انتشارات
قطع:B5
رنگ صفحات:سیاه و سفید
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#Economy

#Metagame

#Monetization

توضیحات

This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in creating an intricate game economy and meta game experience. The content of the book extends to associated and related fields such as monetisation and live operations.


The book contains step-by-step processes with best practices and examples, with content written from an empirical standpoint. The reader will gain insights into the components that form a game economy, how these components are utilised to shape a meta-game experience, and how monetization is integrated into this. The content will consider the work economy designers undertake during development through to post-launch live operations.


The book will appeal to all game design professionals and students of game design that wish to gain a deeper understanding of how to develop game economies.


Table of Contents

CHAPTER 1: OUTLINING GAME ECONOMY DESIGN

CHAPTER 2: GAME ECONOMY AND THE METAGAME

CHAPTER 3: PROCESSES, DESIGN SKILLS AND DEVELOPMENT STRATEGIES

CHAPTER 4: MONETIZATION

CHAPTER 5: MAINTAINING THE SYSTEMS

CHAPTER 6: GETTING INTO THE BUSINESS, WORK AND SKILLS

CHAPTER 7: CASE STUDIES


About the Author

Charlie Czerkawski is a game economy and monetization designer, with over 15 years of experience. He co-founded the Scottish independent development studio, Guerilla Tea, which operated from 2011 to 2017. Most recently, his career has taken him around Europe, focusing on larger projects including the hit mobile game, Shadowgun Legends.

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