نام کتاب
Game Data Science

Magy Seif El-Nasr, Truong-Huy D. Nguyen, Alessandro Canossa, Anders Drachen 

Paperback414 Pages
PublisherOxford University
Edition1
LanguageEnglish
Year2021
ISBN9780192897886
863
A4752
انتخاب نوع چاپ:
جلد سخت
676,000ت
0
جلد نرم
616,000ت
0
طلق پاپکو و فنر
626,000ت
0
مجموع:
0تومان
کیفیت متن:اورجینال انتشارات
قطع:B5
رنگ صفحات:دارای متن و کادر رنگی
پشتیبانی در روزهای تعطیل!
ارسال به سراسر کشور

#Game

#Data_Science

توضیحات


Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now.


Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.


Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.


Table of Contents

Chapter 1: Game Data Science: An Introduction

Chapter 2: Data Preprocessing

Chapter 3: Introduction to Statistics and Probability Theory

Chapter 4: Data Abstraction

Chapter 5: Data Analysis through Visualization

Chapter 6: Clustering Methods in Game Data Science

Chapter 7: Supervised Learning in Game Data Science

Chapter 8: Supervised Learning in Game Data Science: Model Validation and Evaluation

Chaper 9: Neural Networks

Chapter 10: Sequence Analysis of Game Data

Chapter 11: Advanced Sequence Analysis

Chapter 12: Case Study: Social Network Analysis Applied to In-game Communities to Identify Key Social Players

Chapter 13: Conclusions and Remarks

Appendix A: Games Used in the Book


About the Authors

Magy Seif El-Nasr, Professor and Vice Chair of Serious Games, University of California at Santa Cruz, Truong-Huy D. Nguyen, Software Engineer, Google, Alessandro Canossa, Professor, The Royal Danish Academy of Fine Arts Schools of Architecture, Design and Conservation, Anders Drachen, Professor, Communications Director, Department of Computer Science, University of York. Co-Director, Digital Creativity Labs, Co-Director, Arena Research Cluster, Head of Analytics, Weavr


Magy Seif El-Nasr is a Professor of Computational Media and Vice Chair of Serious Games program at University of California at Santa Cruz, where she also directs the Game User Interaction and Intelligence (GUII) Lab. Dr. Seif El-Nasr earned her Ph.D. degree from Northwestern University in Computer Science. Her work is internationally known and cited in several game industry books. Additionally, she has received several awards and recognition within the game research community.


Truong-Huy Nguyen is currently working at Google as a Software Engineer. Before making the move to the tech industry, he was an assistant professor at the Department of Computer and Information Science at Fordham University, New York, NY. He received his PhD in Computer Science from the National University of Singapore. His research focuses on discovering how humans make decisions and form strategies and tactics from behavioral data, as well as building experimental and practical applications to leverage such insights. His research work lies at the cross-junction of machine learning, artificial intelligence, and behavior analytics, with favorite applications being games and robotics.


Dr. Alessandro Canossa has been straddling between the game industry and academia for many years. He has been Assistant Professor at the IT University of Copenhagen, Associate Professor at Northeastern University in Boston and he's now Professor at the Royal Danish Academy of Fine Arts. In his research, he employs psychological theories of personality, perception, motivation and emotion to design games with the purpose of investigating individual differences in behavior among users of digital entertainment. He's now involved with Modl.AI, a company providing AI services to the game industry, where he's exploring how to triangulate data-driven insights with surveys and lab observations to advance the field of predictive analytics.


Anders Drachen, PhD, is Professor at the University of York and Communications Director at the Department of Computer Science. He is co-director of the Digital Creativity Labs (digitalcreativity.ac.uk/), a UK Digital Economy Hub and World Centre for Excellence. He is recognized as one of the world's most influential people in business intelligence in the Creative industries, and a core innovator in the domain with 140+ publications across game analytics and games user research. His work has assisted major international game publishers, as well as SMEs, make better decisions based on their data.

دیدگاه خود را بنویسید
نظرات کاربران (0 دیدگاه)
نظری وجود ندارد.
کتاب های مشابه
Game Development
903
Unity Apprentice
517,000 تومان
More Books
897
The Ray Tracer Challenge
475,000 تومان
Game Development
936
Games | Game Design | Game Studies
481,000 تومان
Game Development
1,064
Godot 4 Game Development Projects
504,000 تومان
Game Development
982
Game Mechanics
735,000 تومان
Game Development
1,333
Game Engine Architecture
2,092,000 تومان
Game Development
893
Exploring Game Mechanics
386,000 تومان
Game Development
1,044
The Indie Game Developer Handbook
523,000 تومان
Game Development
896
Simulation and Wargaming
673,000 تومان
Game Development
900
Game Development 2042
525,000 تومان
قیمت
منصفانه
ارسال به
سراسر کشور
تضمین
کیفیت
پشتیبانی در
روزهای تعطیل
خرید امن
و آسان
آرشیو بزرگ
کتاب‌های تخصصی
هـر روز با بهتــرین و جــدیــدتـرین
کتاب های روز دنیا با ما همراه باشید
آدرس
پشتیبانی
مدیریت
ساعات پاسخگویی
درباره اسکای بوک
دسترسی های سریع
  • راهنمای خرید
  • راهنمای ارسال
  • سوالات متداول
  • قوانین و مقررات
  • وبلاگ
  • درباره ما
چاپ دیجیتال اسکای بوک. 2024-2022 ©