Interactive Graphics for Programmers and Scientists
Philipp K. Janert

#D3
#D3_js
#JavaScript
#data_science
#networks
#SVG
#HTML5
#CSS
#XML
#DOM
#web_development
If you’re in a hurry to learn D3.js, the leading JavaScript library for web-based graphics and visualization, this book is for you. Written for technically savvy readers with a background in programming or data science, the book moves quickly, emphasizing unifying concepts and patterns. Anticipating common difficulties, author Philipp K. Janert teaches you how to apply D3 to your own problems.
Assuming only a general programming background, but no previous experience with contemporary web development, this book explains supporting technologies such as SVG, HTML5, CSS, and the DOM as needed, making it a convenient one-stop resource for a technical audience.
This book is intended for programmers and scientists who want to add D3 to their toolbox. I assume that you are reasonably proficient as a programmer and comfortable working with data and graphics. At the same time, I don’t expect that you have more than a cursory knowledge of contemporary professional web development.
Philipp K. Janert is the author of “Data Analysis with Open Source Tools” (O’Reilly, 2010) and “Feedback Control for Computer Systems” (O’Reilly, 2013) as well as “Gnuplot in Action” (first and second edition, Manning, 2009 and 2015). He has worked as a programmer and scientist, in small startups and large corporations. He holds a Ph.D. in theoretical physics.









