Help Any Team Build a Better Experience
Austin Govella

#UX
#User_Research
You can launch a new app or website in days by piecing together frameworks and hosting on AWS. Implementation is no longer the problem. But that speed to market just makes it tougher to confirm that your team is actually building the right product.
Ideal for agile teams and lean organizations, this guide includes 11 practical tools to help you collaborate on strategy, user research, and UX. Hundreds of real-world tips help you facilitate productive meetings and create good collaboration habits. Designers, developers, and product owners will learn how to build better products much faster than before.
Table of Contents
Part I: Design and Collaboration
Chapter 1: The Elements of Design: Think-Make-Check and the Four Models
Chapter 2: Fidelity: Check the Right Things with the Right People
Chapter 3: The Elements of Collaboration: Shared Understanding, Inclusion, and Trust
Chapter 4: Collaboration in Practice: Frame, Facilitate, and Finish
Part II: Project Strategy
Chapter 5: The Strategic Landscape
Chapter 6: Identify Project Goals with Goal Mapping
Chapter 7: Identify a Concrete Vision for Success
Chapter 8: Document and Share Project Goals and Vision
Part Ill: Users
Chapter 9: Users and User Research
Chapter 10: Identify Users with the Bull's-Eye Canvas
Chapter 11: Explore User Attributes with the Profile Canvas
Chapter 12: User Needs and Preferences with the Attribute Grid
Chapter 13: Document and Share User Models
Part IV: Interactions
Chapter 14: Elements of Interactions
Chapter 15: Identify What to Build with Touchpoint Maps
Chapter 16: Understand How Products Fit Together with Journey Maps
Part V: Interfaces
Chapter 17: The Visible and Invisible Parts of an Interface
Chapter 18: Design Interfaces with 4-Corners
Chapter 19: Strategies for Sketching Interfaces
Chapter 20: Choose the Right Interface Model: Wireframes, Comps, or Prototypes?
Part VI: Checks
Chapter 21: Checks (and Balances)
Topics include:
Foundations for collaboration and facilitation: Learn how to work better together with your team, stakeholders, and clients
Project strategy: Help teams align with shared goals and vision
User research and personas: Identify and understand your users and share that vision with the broader organization
Journey maps: Build better touchpoints that improve conversion and retention
Interfaces and prototypes: Rightsize sketches and wireframes so you can test and iterate quickly
About the Author
Austin Govella is an Experience Director with Avanade Digital where he helps enterprises reinvent how they connect with employees and customers. Prior to Avanade, Austin worked for Comcast Interactive Media where he worked on early versions of Comcast Xfinity. In 2009, he co-authored the second edition of Information Architecture: Blueprints for the web with Christina Wodtke for New Riders/Peachpit, and he’s spent the last few years studying how agile teams, lean companies, and user experience designers can work better together.
Austin Govella has designed successful user experiences for the web and mobile since 1998.









